Spoiler Alert! The Unpublished Epilogue to A Wizard’s Forge

13020595_10153816100656144_131136232_nI read all my reviews. I cringe at the bad ones (I’ve received some doozies!) and rejoice in the good ones. I also occasionally respond to issues reviewers bring up, such as questions about the worldbuilding in Knownearth or about Vic’s difficulties overcoming past trauma.

Today I’m responding to another frequently mentioned topic: the so-called cliffhanger ending of A Wizard’s Forge. Every time a reviewer refers to the end as a cliffhanger, I think, “Huh? It’s not a cliffhanger!” In fact, I meant for AWF to stand on its own, and when I wrote the end, I thought the outcome was pretty clear. Nevertheless, as writers we’re taught that if a lot of people make the same comment about your work, maybe you didn’t achieve your vision the way you thought. And after thinking about it, I can see how people might think Vic’s immediate fate is in question.

So, as a thank you to the many book bloggers and readers who have taken the time to review AWF, I’m posting the book’s epilogue here. My editor and I decided to cut this denouement because we wanted to end the novel with that kickass last line. But for those of you hungry to know what happens next, here’s a tidbit.

 

SPOILER ALERT. IF YOU HAVEN’T READ A WIZARD’S FORGE AND DON’T LIKE KNOWING THE END OF THINGS, STOP READING THIS NOW AND READ THE BOOK INSTEAD (here’s where you can buy it). THEN COME BACK HERE AND READ THIS IF YOU WANT MORE

 

 

Unpublished Epilogue to A Wizard’s Forge

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Bethniel watched the darkened entrance to Lordhome, her fists clenched at her sides, her heart fluttering unevenly in her chest. Everyone had fled when Vic shot through the ceiling, triumph and defeat forgotten in the shower of stone. After that, terror and need imposed a truce among the people pouring out of Lordhome. Drak’s and Carl’s squads repelled out of high windows, then stood below, catching children cast to safety by their parents. Bethniel ordered a team back into the kitchen to find tablecloths or tarps, and soon Relman and Lathan hands stretched catch-cloths taut between them.

The earth shook for long minutes while fugitives tumbled out of Vic’s fury and onlookers ran up from the lower valley. As newcomers gaped and survivors wailed, Relman officials conferred, splitting gestures between Bethniel and the road leading out of Lordhome. Drak and a knot of Lathan troopers surrounded her while the Relmans talked. “Keep your weapons sheathed,” she said, “until they start a fight or Vic comes out.” Drak nodded. A moment later, a pair of Relman officers broke away from their conference and pelted down the road.

They waited. Fathers hugged children; mothers comforted babies; friends wept in each other’s arms, mourning the missing, shivering in the night. Bethniel’s heart staggered through each beat. She had little hope that Ashel lived, but she would not grieve, not yet. Please let Vic find him, she prayed. Let my sister find my brother, and let them both be well.

At last the tremors stopped. Everyone froze, eyes fixed on the gaping hole in their mountain home. A child’s whimper broke the silence, and another’s scream echoed off the courtyard walls. As parents hushed the children, a new party arrived at the gate. The Relman officials flocked round a ragged young man, bowing and kneeling. Ignoring them, he looked straight at Bethniel and inclined his head. Trepidation seized her bowels, but she straightened her shoulders and dipped her chin in return.

The young man started across the courtyard, officials in tow. Lathan hands seized weapons, ready to draw, but the Relman party halted as the young man offered a shallow bow. Dungeon stench flared Bethniel’s nostrils. “Your Highness,” he said, “I am Earnk Korng. These officers believe my father dead or captured.” He chortled grimly. “They they want my head before theirs in the line to the chopping block, so they’ve decided I should speak for Relm.”

Bethniel returned a cold gaze. “Do you surrender, my lord?”

He split a glance between several warleaders. “Olmlablaire is yours.”

Bethniel nodded curtly then turned toward the ruined stronghold, her fists beating against her thigh. Long minutes ticked by while the Relmans wept. At last four people stumbled out, covered in gray dust, pale as ghosts. A body floated behind them.

An anguished scream wailed up the rockface; gasps and warnings rippled through the crowd. The Relmans scrambled out of Vic’s path as she guided Geram through the rubble. Ashel followed, slumped over Wineyll’s shoulder. A blood-stained cloth covered his hand. Her breath stuck, Bethniel’s knees began to buckle, but she locked her legs straight and fought the swoon that had kept her from Latha’s throne. When Vic’s party reached her, her spine was stiff enough to slide under her brother’s arm and kiss his cheek.

He laughed softly, tugging her closer. “Sis. You cut your hair.”

“It’s all the rage in Direiellene.”

Vic dropped the Relmlord’s body face down in the snow.

“Is he dead?” Bethniel asked.

“No.” Vic’s gaze landed on Earnk, and they exchanged nods.  “Lornk Korng’s crimes extend beyond me, or Ashel, or anyone standing here. He’ll answer for them in Latha.” Anguish welling in her eyes, she sagged into Geram.

The war with Relm had lasted Bethniel’s lifetime. Now Lornk Korng lay at her feet, but she saw this triumph drown beneath the defeat writ on Vic’s face. Yet, her foster sister had lived up to her name—Victory was theirs. She pressed her cheek against Ashel’s shoulder, hugged him tight around the waist. Her brother lived; the war was won. “Well done,” Bethniel assured Vic. The war was won, but not yet the peace. “Now it’s my turn.”

The Wisdom of Opposites: a Review of The Left Hand of Darkness, by Ursula K. LeGuin

lohdcoverIn 1970, Ursula K. LeGuin’s The Left Hand of Darkness won the Hugo Award, the first book written by a woman to do so. LeGuin is my literary idol, and every few years I reread at least one her novels. I had last read Darkness as a teenager in the 1980s. I didn’t understand it then, and before the reread I couldn’t remember what happens except that it features a hermaphroditic race of humans. I also vaguely knew (or assumed) that Darkness inspired “The Outcast,” an episode of Star Trek: The Next Generation that aired in 1992 that features a similar nongendered species. So I began my reread as if I’d never looked at anything more detailed than the Cliff’s Notes summaries that appear in every LeGuin biography. This time around, I found Darkness to be a compelling masterpiece that examines how binary opposites create unity within and between individuals and societies. It’s also a resonant read that, nearly 50 years after it was written, remains highly relevant today.

Darkness takes place on the planet Gethen, which is populated by people who exist in a nongendered state except during “kemmer,” a period lasting about a week out of each month, when they develop either male or female reproductive organs so they can mate. A Gethenian might be female during one kemmer and male in another, and any given individual might have sired some children and borne others. The novel’s primary protagonist, Genly Ai, a cis-gendered male visitor from Earth, observes that because all individuals can experience childbirth, everyone is sensitive to the risks and rigors of child bearing. Birth control and sexual promiscuity are well accepted in society, but life-long monogamy is equally common. Finally, because there are no permanent genders, there is no gendered division of labor.

Genly is an emissary of the Ekumen, a loose federation of planets that forms the backdrop of most of LeGuin’s science fiction novels, and his mission is to convince Gethen’s rulers to join the federation. Prior to Genly’s arrival, Gethenians thought themselves alone in the universe, and because Terrans (aka, Earthlings) and Gethenians superficially resemble each other, many Gethenians think Genly is a fraud. Others believe in Genly’s off-world origin but view the Ekumenical invitation as a threat rather than an opportunity. One exception is Therem, the prime minister of the nation of Karhide and the novel’s secondary protagonist. Therem’s support for Genly’s mission turns the political winds against him, and he flees under threat of death to Orgoreyn, a rival country. Meanwhile, Karhide’s ruler rebuffs Genly’s proposed alliance with the Ekumen. Believing this diplomatic failure is the result of Therem’s machinations, Genly travels to Orgoreyn to try his luck there. At first, he is warmly received but then imprisoned. Therem undertakes a daring rescue, and the pair escape back to Karhide, traveling across a vast frozen wasteland on foot. Along the way, Genly learns to trust Therem, and the two develop a strong bond of friendship and love.

Like all LeGuin’s fiction, Left Hand of Darkness is beautifully written and offers a deeply sympathetic portrait of its protagonists. The plot is a slow burn, and the story didn’t really grab me until I was about a quarter of the way in. The storytelling, however, is brilliant, and the theme of duality is explored on every level. The backdrop involves a pair of rival nations with diametrically opposed systems of government: Karhide is a monarchy with titled nobility (Therem goes by the title “Estraven” and is a sort of baron), and Orgoreyn is an authoritarian collective. Karhide’s monarch and nobility make all public policy decisions, while the common people live beneath them in a free-wheeling society. In contrast, Orgoreyn was founded upon egalitarian ideals, but a vast bureaucracy and secret police keep iron control over people’s day-to-day lives. The landscape is a portrait of opposites as well. Gethen is in the midst of an ice age, and there is a constant opposition of cold and warmth in the novel. In their flight from Orgoreyn, Genly and Therem pass through an area of heavy volcanic activity at the edge of a glacier, where the clash between ice and fire almost derails their escape.

The opposing narratives of Genly and Therem form the core of the story. Each tells his tale in first person, although Therem’s narrative consists of diary entries while Genly’s story is a traditional, first-person point of view, as if he were recounting it later (in other words, there’s an opposition between written and oral forms of storytelling). Genly is young, peaceable, and guileless, but also arrogant, impatient, and physically larger and stronger than the Gethenians. Therem is middle aged and wily, but also wise, disciplined, and graceful. During the pair’s long journey across a continent-wide glacier, Therem enters a sexual cycle and manifests as female, highlighting his status as Genly’s “opposite” as well as his partner.

Some critics have faulted LeGuin for presenting a binary view of human sexuality rather than a broader framework that leaves room for trans individuals. However, Therem’s manifestation of female traits is integral to the book’s theme and Genly’s character growth. Genly is a courageous and sympathetic protagonist, but he is also a misogynist who dislikes working with women and believes they are conniving and weak, and who expresses fear about seeing and acknowledging “female” traits in the Gethenians. LeGuin consistently uses male pronouns (he, him, his) and referents (e.g., all offspring are “sons”), solidifying Genly’s worldview, where males represent the norm and females the “other.” As a reader, I found the book’s misogyny shocking and off-putting, but after thinking about it, I realized that the viewpoint is not LeGuin’s, but Genly’s. In fact, the novel turns on Genly’s misogyny. It is the reason his mission initially fails, and overcoming it will be the key to his success.

As a writer, I’m in awe of LeGuin’s technical mastery in how she worked the binary theme into every layer of the novel. The lynchpin comes when overcast skies and a smooth glacial plain create an area of diffuse light without shadows. Traveling through this white void, Genly struggles against despair caused by an inability to gauge progress without a reference point. In response, Therem quotes a Gethenian poem:

Light is the left hand of darkness

And darkness the right hand of light

Two are one, life and death, lying

Together like lovers in kemmer

Like hands joined together

Like the end and the way

Through the journey, as Genly learns to trust, like, and (platonically) love Therem, he not only overcomes his fear and dislike of the “female,” but recognizes how male and female represent two equally necessary halves of a whole. The coin has two sides, and doesn’t exist without both. His worldview expands, and as a result he becomes a better person and diplomat when he resumes his mission for the Ekumen in Karhide.

I reread Left Hand of Darkness in September and October, but didn’t feel an urgency to review it until after the US election. For the past week, I’ve been sad, fearful, and furious, and searching for some way to channel my feelings into something positive. Writing this, I am struck by the message that opposition creates unity, and that to move forward, we have to listen and learn from those not like us. We also have to look for the shadows, because it will be the darkness that will guide us forward.

A Wizard’s Forge Review

Wow! Thanks Meagan Ashley for this lovely review of A Wizard’s Forge..

Echoes of a Firebird

13020595_10153816100656144_131136232_nWhere has this book been all of my life??

I have never read anything like it before. So this book is about a girl named Victoria (Vic) and it takes place in the future of our own real world (takes a good while to figure this out). They are existing on some world far away from ours. Some don’t even believe the stories of a space ship of humans landing on their world after leaving their own, and think the people that do believe it (Vic) are heretics and loons. Anyways, Vic is living her life, minding her own business and she is kidnapped along with other younger adults like herself to be sold into slavery: Miners, workers and in her case, a Trainer Mistress. This means she wakes up with jewel encrusted bands around her arms, ankles and a belt around her waist and that’s it. The man who…

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Review: A Wizard’s Forge by A.M. Justice (no spoilers)

Thank you Joana Duarte for this wonderful review of A Wizard’s Forge, and giving me another review to add to my favorite reviews page on my website.

Bookneeders

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A Wizard’s Forge by A.M. Justice

Published by Wise Ink Creative Publishing

Genres: Fantasy, Young Adult, Fiction

Pages: 326

Format: Ebook

My Rating: 1464306995_star_full1464306995_star_full1464306995_star_full1464306995_star_full1464306995_star_full

Scholar. Slave. Warrior. Wizard.

On a planet far from Earth, descendants of marooned space travelers fight a decades-long war. Shy scholar Victoria knows nothing of this conflict until pirates kidnap and sell her to the sadistic tyrant behind it. He keeps her naked and locked in a tower, subjecting her to months of psychological torture. After seizing an opportunity to escape, Vic joins the fight against her former captor and begins walking a bloody path toward revenge.

As the Blade, Vic gains glory raiding her enemy’s forces, but the ordeal in his tower haunts her. Bitter memories keep her from returning the love of the kindhearted Prince Ashel, whose family has fended off the tyrant’s invading army for a generation. When enemy soldiers capture Ashel, Vic embarks on…

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Knownearth vs Earth: Another Look at the World of A Wizard’s Forge

wizard's forgePeople seem to have a lot of questions about the world where A Wizard’s Forge takes place, so I’ve been hitting this topic a lot lately. A few weeks ago, I traced Vic’s path through her world, and last week I wrote a post on AutumnWriting about Knownearth’s native inhabitants (humans are the aliens on that planet). Lots of additional details about  Vic’s world can always be found on the Explore and FAQ pages of my website. But you may still wonder, what are some of the similarities and differences between the earth we know and Knownearth, Vic’s home.

Most of these details are mentioned, or at least hinted at, in A Wizard’s Forge, but in case readers missed them, here we go:

1. How are Earth and Knownearth alike?

Knownearth and our earth are pretty similar in atmosphere, climate, and ecology. I designed the planet this way because human survival in a marginal environment was not a story I was interested in telling. I wanted to write a revenge narrative involving a young woman, her tormentor, and a long-standing feud between her nemesis and her adoptive family, and I wanted to keep the focus there, without the distraction of a daily battle for food, water, or breathable air. Some readers have asked, why not make the ocean yellow or give the planet a couple of moons or something to make it seem “different” from earth?  To live well, humans need lots of liquid potable water, an oxygen-rich atmosphere that doesn’t have a lot of toxic gases, and arable soil. Knownearth has these things in abundance, and life there has evolved along an evolutionary path similar to life on earth. Hence, the skies are blue (and so is the ocean, since large bodies of water reflect the color of the sky); most organisms get their energy through the Krebs Cycle,  and plants use chlorophyll for respiration, and so tend to be green or blue or red, just like here on earth.

2. How does Knownearth differ from Earth?

There is no moon. The only notable night sky object is Elesendar, which looks like a very bright star but is the empty hulk of the spacecraft that brought human settlers to the planet three thousand years before the events depicted in A Wizard’s Forge. As noted in the book, Elesendar passes overhead two to three times per night.

The planet rotates in the opposite direction from earth. The book contains numerous references to Knownearth’s sun rising in the west or setting in the east.

The diurnal cycle is roughly 40 earth hours, which readers can deduce from Vic’s thoughts about how long she has for her night missions. The original settlers kept the earth hour as their main unit of time measurement, and redesigned their clocks to accommodate a  40-hour day. By the time A Wizard’s Forge takes place, the human circadian cycle has adapted to this long day, but readers may notice reference to “morning tea” and other meals beside breakfast, lunch, and dinner. The people of Knownearth can easily stay awake for 35 hours straight and sleep for 15, but they still like to eat every four or five hours.

Metal is relatively rare. Iron and copper are particularly uncommon, and a bronze belt-cum-dagger has totemic significance in the book’s plot.

There are no indigenous mammals, but there are reptilian and insectoid creatures on land, and fishlike creatures in the sea, so it’s as if Knownearth never left its equivalent of the Permian period. Humans call the aquatic animals fish and the indigenous flying reptiles birds, but humans brought all the feathered fowl as well as cats, cows, and horses with them. There were dogs too, but the entire canine population had died off long before A Wizard’s Forge takes place.

3. Is A Wizard’s Forge science fiction or is it fantasy?

I’d say it’s both (you might even call it science fantasy), but readers will need to decide this question for themselves. Hardcore scifi readers may miss the tech–faster than light (FTL) space travel is alluded to, but in the 3000 years that have passed since Vic’s ancestors were marooned on Knownearth, postindustrial technology has all but disappeared, at least among the humans. Thus, people live in a vaguely medieval society without electricity or, in Knownearth’s poorer regions, indoor plumbing.

Fantasy readers, on the other hand, may miss a magic system that is the highlight of the book. Nevertheless, the cerrenils, Latha’s sacred trees, appear to have magical characteristics, and the power Vic gains at the end of the book is similar to a Jedi’s or an Aes Sedai’s in some respects. She’ll learn all about the source of her power, and how it connects to Knownearth’s sentient plants, in the next book, A Wizard’s Sacrifice. But that book won’t be all fantasy either–scifi lovers will get more intel on Vic’s ancestors as well as a glimpse of the technological revolution Knownearth will undergo before the third book in the series (A Wizard’s Legacy) begins.

Guest Post: Author A.M. Justice Reflects On Her Literary Idol

Today the Genre Minx hosted my thoughts on my literary idol, Ursula K. LeGuin. Read on to find out why I love this author so much.

The Genre Minx Book Reviews

Author Ursula K. Le Guin, Copyright © by Marian Wood Kolisch Author Ursula K. Le Guin, Photo Credit: Copyright © by Marian Wood Kolisch

Every author has their literary idol; Ursula Kroeber Le Guin is mine. I discovered her work in high school, when I would prowl the science fiction/fantasy shelves at the mall bookstore. I still have the paperback edition of The Wizard of Earthsea that I bought because I liked the cover featuring a dragon curled around the ruins of an island city. I can’t remember if I bought only Wizard that day and went back later to get The Tombs of Atuan and The Farthest Shore, or if I went all in and purchased the whole trilogy at once. I do know I fell in love with Ged, the titular wizard, as soon as I began reading. So began a lifelong admiration for Le Guin’s work.

Le Guin’s first novel, Rocannon’s World, appeared in 1966. When…

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More on Knownearth

themFans of A Wizard’s Forge and the world of Knownearth should check out my blog on the inspiration for the creatures appearing or mentioned in the book at Autumn B. Birt’s blog, AutumnWriting. There’s as much science fiction as fantasy in Vic’s world.

And for more information about Knownearth, don’t forget to check out my previous walk-through, or go explore it on my website.

Guest Post: Autumn M. Birt

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Myrrah

Autumn M. Birt is an author, educator, world traveler, conservationist, and dog lover. We met on Twitter, proving that one can make connections and form lasting friendships through that behemoth of a social network. Autumn graciously agreed to review my first novel, and later brought me into the fantasy authors collective Guild of Dreams. I’ve always admired her dedication to her craft, her discipline, and her imagination! Her fantasy series Rise of the Fifth Order follows Ria, a teen girl whose unique magic abilities threaten the Church of Four Orders–Water, Fire, Earth, and Air–and thus condemn Ria to death. She and her friends must flee across the breadth of their homeland Myrrah, and somehow secure Ria’s salvation.

 

Autumn and I have both constructed original fantasy worlds with unique creatures and races not found in standard epic fantasy, and we decided to trade blogs to talk about our creations. My post on the scifi creatures of the fantasy world of Knownearth will appear soon on her blog, Autumn Writing. In the meantime, here Autumn shares some of her thoughts behind her unique fantasy peoples!

Growing the Legacy of Fantasy

Autumn M. Birt

I grew up in the era of Dragonlance and the Elfstones of Shannara. Mercedes Lackey and Anne McCaffrey were two of the first author names I searched bookstores to find. I knew more about the lives and history of elves, dwarves, trolls, and ogres than I did tribes in Africa or the Mayan Civilization.

So when I wrote my first fantasy novel was full of these paragons of high fantasy? No.

In my epic fantasy novel Born of Water, when the four unlikely friends seek help and refuge with a group who live in a mysterious forest, I immediately thought of elves. And then I immediately thought of elfin politics and attitudes. I love them, but they are a little vainglorious, aren’t they? Individualistic and aloof, those are two other words I’d use to describe most elfin characters; even when they are helpful, they are rarely warm.

For my story, I wanted helpful, warm, and mysterious.

It was all that history of what had already been written that turned me away. So I created my first fantasy race, the Kith. They live in a vast forest of massive trees, but they aren’t elves or elf substitutes. What would the point be in that? They are something totally new. My little addition to the realm of fantasy creatures. Well one of them.

Once you start, it is rather fun to craft new races that fit your story, rather than crafting your story to fit existing fantasy races. I’d love to share a few of mine with you!

The Kith

In the northern forest of the world of Myrrah a vast forest of towering trees grows. It isn’t just any forest…

As Ria’s eyes adjusted, she could make out the aerial houses that looked like massive thickets of mistletoe lit from within. Between them, branches arched as living pathways, swooping slowly downward. Houses made from limbs and vines grew at all levels, even a few along the ground visible by their lights in the evening shadows between the tree trunks.

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A Kith woman

Living among the great trees, and soul-bound to them, are the Kith. When a Kith child is born, a seedling also sprouts. The two are inextricable. If the tree dies, so does the child, or vice versa. And he or she will live as long as her tree, for however long that may be. And these are very large, very slow growing trees. The bond marks them in other ways as well…

 

 

Lavinia waited, knowing someone was nearby. Slowly, she scanned the small woodland opening. Then he became clear to her.

A man who looked about her age stood in front of a wide tree trunk twenty feet from her. His skin was patterned and striped like bark. His hair, a russet brown, blended into the forest around them along with the browns and greens of his clothes. She blinked, finding his green eyes staring back into hers. Lavinia let her sword point waiver. She had finally found the Kith.

Those who meet the Kith mistake the natural, and individual, patterning on their skin as tattoos. But it is more than that. In a world of many races and people, the Kith stand apart. Because they are also Earth Elementals and more.

In a world where elemental magic occurs in about 20% of the population, the Kith are one of the few groups where every child is gifted. And unlike most Earth Elementals who can shape rock to create cities from bedrock, they can also control living plants because of their connection to the forest.

But that bond creates as many problems as benefits. You see, if a Kith leaves the forest, the longing to return to it, to his tree, is intense:

“Being Kith is not all wonder. I feel a call back to my tree in Lus na Sithchaine so deep it wakes me from sleep,” Laireag admitted. “There are times I need to see it more than I need to breathe.”

The Kith are not elves. They are not even close to being elfin, preferring simple clothing and shunning metal as too much metal can poison a tree. But that is just one race that peoples my world.

The Ishian

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An Ishian boy

The Ishian live in a vast grassland, but the surface of their home is water and not earth. The waters of the Marsh of Isha rise and fall with the strong tides of the Bay of Tiak to the west, but within the heart of the wetland there are only the reeds and the stilted houses of the Ishians.

 

The square platforms hold wide decks with overhanging roofs to protect them from storms, as well as to create more roof space for the gardens grown above the houses. Walkways of woven reed rope and bamboo trace pathways between the lofty platforms but usually the Ishian wander through their watery home on reed boats. Or they swim. They can swim very well thanks to fine webbing between fingers and toes.

The Nifail

The Nifail are a tribe of people who live on the vast steppes and whose native language consists of condensed whistles and clicks used to carry over the windswept miles of the grasslands. The scattered clans meet once annually in a great celebration where fights are held to determine tribe leadership for the year. Both men and women fight for the right to lead.

But all of those are cultural traits. What makes the Nifail different is their hair. There are very fine feathers in it. Why stems from a long story that involves a not-so-mythical large bird that nests in the grasslands. It is a creature they hunt … usually.

The Torek

The Torek are one of two races considered myths in Myrrah. The other are the Aquinians, who are said to inhabit the islands, or the sea, in the far east of the Ocean of Illaiya. The Torek live in the Alin Mountains in deep caves they call hoves. Well they think the word hoves, because they are telepathic. Did I mention they are giant birds of prey? Actually, I’m pretty sure they are the legendary birds the Nifail hunt … and the reason the Nifail have a few feathers mixed with their hair because the Torek have some strange and amazing abilities!

The Aquinians

The only known reference to the Aquinians is from when the Temple of Incendia was destroyed by sea and earth. The island fell beneath the waves and all would have died but for the Aquinians, who came as dolphins and rescued many of the Fire Elementals from the water and trembling rock. Or so goes the story told by the survivors. Unless you believe sailor’s tales of naked women seen on island beaches, there one minute and gone into the waves the next. But who can believe sailors?

 

Those are a few of the people and races who inhabit my fantasy world of Myrrah, a world full of elemental magic and adventure. You can enter Myrrah for free! Born of Water is free on all platforms or you can pick it up here.

Born of Water

bofw-niri-5-2-15_250In the buried archives of the Temple of Dust may lie the secret to defeating the Curse, a creature which seeks to destroy 16-year old Ria for the forbidden gifts she possesses. But it is from among the ranks of those who control the Curse where Ria will find her best chance of success.

Only the Priestess Niri can save Ria from the forces that hunt her, if Niri doesn’t betray the girl first. Along with Ria comes Ty and his sister, Lavinia, both bound to defend Ria from the Church of Four Orders. However, Ty has been living a life less than honest and keeping it from his sister. To survive a journey that takes them across the breadth of their world, the four must learn to trust each other before pursuit from the Church and Ty’s troubled past find them.

Born of Water is the first book in the Rise of the Fifth Order Saga full of elemental magic and epic fantasy adventure. Welcome to the mythical world of Myrrah, ruled by the Church of Four Orders–Fire, Earth, Water, and Air.

Interview with Author A.M. Justice

The lovely Genre Minx and I converse about writing, life, and who I’d like to see cast in the film version of A Wizard’s Forge. Kate Mara, Ricky Whittle, and Michael Fassbender, expect a call from your agent!

The Genre Minx Book Reviews

With her debut book just publishedI wanted to introduce you to up and coming author A.M. Justice. I enjoyed reading A Wizard’s Forgeand you can read my review here. I am truly looking forward to reading more of the Woern Saga series!

Author A.M. Justice

A Conversation with A.M. Justice

Q. Tell us a little about yourself?

I scuba dive and dance tango recreationally, though family life has tripped up the latter habit, and the cold, turbulent oceans of the East coast limit the former to an annual trip to warmer seas. My Brooklyn apartment holds the record for longest duration of residence: 12 years and counting. Before moving here, I’d lived in sixteen different homes in four states. I’m married, have one child, currently one cat, and watch too much TV.

Q. What started you on the path to writing for a living?

Growing up, I couldn’t decide whether I…

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A Walk Through Knownearth

A Wizard’s Forge is finally available!

On launch day, as the earthbound get their first look at Book One in the Woern Saga, I’ve decided to walk readers through Vic’s world, Knownearth.

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Line art by Steven Meyer-Rassow

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Oreseeker steppes

Vic’s journey begins in Ourtown, a small community of Oreseekers, a people who settled the far northern steppes of Knownearth, in an area so remote it’s called the Unknown by the world’s other societies. The Oreseekers began as a survey party sent out from a group of marooned spacefarers to find mineable metal ores on a planet where iron, copper, and other metals are rare. Thousands of years before Vic’s birth, the Oreseekers failed in their quest and settled lands so far from their shipmates that the rest of humanity forgot about their existence. In Vic’s time, only the Caleisbahnin–dreaded pirates and slavers who rule Knownearth’s seas–know where the Oreseekers live. A Wizard’s Forge begins when Vic falls prey to Caleisbahn greed.

 

AWF_map_v3Trapped in a slave ship’s hold, Vic sails hundreds of miles south and east to the city of Traine, Knownearth’s grandest capital and home to the Citizens of Betheljin. Betheljin is ruled by a despot known as the Commissar, and Citizens are the wealthy elite of that land. Traine resembles ancient Rome with its high hills and a wide gulf between the fabulously rich and desperately poor. Vic hears about a slum full of thieves and brigands and escaped slaves–most of whom are Oreseekers, like her–but she never sees this place. All she knows is the home of her master, Lornk Korng, the Lord of Relm.

AWF_map_v3 – Version 2Although Lornk keeps a home in Traine, he rules Relm, a nation thousands of miles to the south, and he travels between the two lands via a transporter called the Device. No one knows who made the Device or whether it works by magic or some imperceivable technology, but the Korng palazzo was built on top of it, and it’s permitted the family to travel instantly to Relm and other places for generations.

Lornk tries very hard to make Vic his, body and soul, but before he succeeds, she escapes through the Device to Latha, a nation at war with Relm. The Lathan royals give Vic asylum from their common enemy and welcome her into their family.

cerrenil

A cerrenil

They also send her on walkabout in Kiareinoll Fembrosh, a vast forest full of trees that are aware. Lathans do not believe that Knownearth’s humans arrived via spacecraft; instead they think people were born from cerrenils, a strange tree species that seems able to move as well as communicate to people through their dreams. While sojourning through the forest, Vic dreams of herself as a warrior, and so she joins Latha’s fight against Lornk.

 

kragnash

Kragnash

Years pass, and Vic’s prowess as a soldier grows but her memories of her time as Lornk’s slave fester, preventing her from accepting the love offered by the kindhearted Prince Ashel. When Lornk’s forces capture Ashel, however, Vic doesn’t hesitate to embark on his rescue. Aiming to attack Lornk’s Relman stronghold by surprise, she travels through Kragnash, a land of endless sand dunes occupied by a society of enormous intelligent insects. Their capital city, Direiellene, is a vast complex of hives normally forbidden to humans, but upon meeting Vic, the Kragnashians proclaim her the One–a figure from their mythology–and force her to drink the Waters of the Dead. These Waters contain the Woern, microscopic parasites that confer telekinetic abilities on those who survive being infected with them.

 

relman-badlands-gc-sunset

Relman badlands

AWF_map_v3 – Version 2Vic survives, and leads her war party into the Relman badlands, a near impassable maze of box canyons and ravines. Desperate to reach Ashel, Vic makes a bad decision that will have lasting consequences for her and her companions.

Yet the choice permits them to move quickly through the badlands and up into the mountains surrounding Olmlablaire, an elaborate castle carved out of a mountain face and Lornk’s seat of power. To rescue Ashel, Vic will need to find not only a way into the castle but the strength to confront her old master without losing herself to him.

Readers can find more about Knownearth by checking out the Explore and FAQ pages on my website!

Many thanks to Steven Meyer-Rassow for the beautiful map of Knownearth.